Max Hamby’s story continues, but this time he is joined by Milo Jenkins.
The battle between good and evil has just begun.
Oxworth Pitt destroyed Max’s home and trapped his mother in the Shadowstone with a three hundred year old witch.
Isolde is getting stronger.
Max must travel to Grimhold, a goblin slave market, to find the next stone before Oxworth or risk losing everything.
Milo Jenkins has always been a big believer in myth and magic, but he’s left reeling from a nightmare filled with destruction and images of Max Hamby.
When he’s given his grandfather’s strange pendant, with a warning to never take it off, he becomes suspicious that there might be more to his nightmare than he thought.
His suspicions are confirmed when he learns that Pleasant Seas has been destroyed and an entire community lost.
Milo doesn’t believe it and sets out on a quest to learn the truth.
Matt was just a regular teenager, dealing with homework, hormones, high school drama, and an obnoxious older brother. He found his life complicated, but it was nothing he couldn’t handle. Then, when Spark, the city’s greatest superhero unexpectedly dies, Matt finds himself in possession of the hero’s costume and gadgets, with a note asking him to carry on the legacy. Finding himself unable to refuse, he reluctantly begins his superhero career, hoping he can live up to the name of his predecessor. Not knowing the first thing about being a superhero, Matt soon finds himself overwhelmed. Will he find himself in an early grave, just like his hero?
Meanwhile, an aging supervillain, the Inventor, creates a powerful device capable of killing thousands. An elaborate plan is put in motion that could lead to the destruction of everything Matt holds dear. Will he be able to figure out the how to stop him in time? And when evidence arises which indicates that Spark’s death may not be the accident everyone believes it is, Matt finds himself consumed with trying to uncover the truth. Will he be able to get to the bottom of this mystery? And if so, will he be able to handle the dark reality behind it?
The galaxy is in crisis, and Carrie Hatchett is the last person on Earth who should be fixing it.
Carrie is a low-achieving daydreamer. After providing a good home for her butt-ugly dog and psychotic cat, her biggest challenge in life is to avoid being fired, again.
But a strange green mist sucks her beneath her kitchen sink, and an unusual clerical error leads to an offer she foolishly doesn’t refuse.
The Transgalactic Council hire her to settle a conflict between the mechanical placktoids and the mysterious oootoon. Carrie must overcome her personal weaknesses and, for the first time in her life, succeed in her job, to uncover a threat to the entire galaxy.
Mission Improbable is Book One in the light-hearted, fast-paced Carrie Hatchett Space Adventures series.
“…like Scully and Mulder on acid.”
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History is supposed to be dull. Who knew it could also be dangerous?
Time-travel should be a fun adventure… right? And yet Kristen and Brad find that being stuck in the past is anything but. Scary? Duh! Confusing? Definitely. But fun? Not so much.
Can the two squabbling teens work together to survive their unexpected adventure?
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When you need results, sometimes it doesn’t matter which side of the law you’re on.
Angelina Carr is a thief. Nick Aston is a corporate security consultant. When Nick asks Gina for her help, she’s intrigued. Can she use her “skills” to bring down a shady businessman? The answer seems to be ‘yes,’ but as Gina and Nick get closer to the target they find themselves mixed up with a big-time mob boss.
Can the two shut down the corrupt company, as well as bring down the dangerous don? If so, can they do it without exposing themselves to danger?
The first book in the children’s fantasy series – Max Hamby. It’s the last week of school. With sunny days ahead and no more tests or bullies, life for Max Hamby is about to get alot better…..until he crashes into an odd exhibit at the local museum. Strange things begin to happen. When Max’s mother disappears, he’s left in the care of his eccentric neighbor where lawn gnomes come to life and a bird meows. Mrs. Pitt shows him that magic is real and not all like the fairytales he once knew. The discovery leads him to Merrihaven, where even stranger things await, including a dwarf, a troll and a couple of pixies. He quickly finds himself at the center of a battle between good and evil. Someone has resurrected the Shadowstone to free the evil imprisoned inside. Max must summon the courage to find seven magical stones to save his mother and stop the evil, before it’s too late.
Demon-spawn, they call him; evil seed of the UnNamed One. Lirak wonders if they might be right. Sent on a holy quest to test his prophetic dreams, he returns to find his people scattered or slaughtered. Ruthless invaders and their dread warlocks spread death and destruction across the land. Before he can lead the remnants of his people in vengeance, he must win their trust. But blades and arrows alone will not defeat this enemy. His only hope is to master warlock sorcery, turning their own fell powers against them.
Can he learn their arcane secrets in time, or will the deadly power consume him?
Only the Seven Gods could know, but they war amongst themselves, Lirak is a pawn in their divine conflict. Even if he defeats the invaders, he fears his trials are just beginning.